Daedalic Developing Serious Game to Fight Illiteracy
2009/02/12Increasingly, games are recognized for their largely untapped potential to make complex things easy to learn: As part of the „Alphabit“-project for the development of an educational game for functional illiterates, Daedalic Entertainment is producing a serious game with the German Adult Education Association and the Fraunhofer Institute.
„Early-on, we have made the development of serious games a part of our business. Daedalic Entertainment is focussed on producing and marketing games with a strong narrative bent. Such games are ideally suited for educational purposes and this exciting project takes us a significant step further in expanding this part of our business“, said Carsten Fichtelmann, Managing Director of Daedalic Entertainment.
The game is intended to motivate adults that have severe problems reading, writing and calculating. In Germany alone, there are an estimated four million „functional illiterates“, yet only a fraction of them make use of the available educational programs. Aim of the project is to give affected persons new motivation to educate themselves and to give them the opportunity to train and improve their literacy in a playful manner.
Partners in this project are the Fraunhofer Institute for Computer Graphics Research in Rostock, the German Adult Education Association, the German Institute for Adult Education in Bonn and the Adult Education Association of Mecklenburg-Vorpommern in Schwerin. The project is funded by the German Federal Ministery of Education and Research as part of the initiative for adult literacy and basic education.
The completed game will be distributed for free and used in Adult Education courses across the country. It is also planned to be made available in job centers as well as via internet download.